
Akin Bilgic shows us how he used 3dsmax and ZBrush to create his image ‘The Sky Fisherman’ in 3DTotal.com Project Overview. Read More ....
source : www.3dtotal.com

In this video, from “Introduction to the Hypershade in Maya 2009” , learn how to properly use the anisotropic features of the mental ray architectural material. By taking full advantage of this powerful feature, you can create incredibly realistic metallic surfaces that can mimic rough, brushed metals commonly seen across many real world objects. Read more ....